A downloadable game for Windows

Innocent is a platformer game prepared for Cave Jam #3 in 72 hours, about Rachel, who is the victim of a very sad mistake after her death. Rachel, who has been a good person all her life, suddenly finds herself on the seventh floor of hell, despite being sentenced to heaven. Rachel's only goal now is to cross all seven levels of hell one by one to get out of here and enter the heaven she deserves. However, this journey will not be that easy.

IMPORTANT NOTE: The white-bearded, old character seen in the first and last parts of the game is definitely not intended to portray God. The character in question is a representative figure called an angel. The characters and situations in this game have no connection with any religion or mythology.

PROJECT ASSIGNMENTS:

Burcu Küçükkaya (Burcu#1336): Concept Artist, Illustrator, Screenplay.

Can Aydoğan (Can Apocalypse#4747): Musician, Level Design, Script.

Emre Crump (crump#0001): Software, Level Design, Script.

Yasin Gümüştaş (Kafaadami#1286): 2D Artist, 2D Animation, Scenario.

HOW TO INSTALL?

Download the RAR file.

Extract the RAR file to a folder.

Open the folder and run the ".exe" extension in it.

NOTE: Do not parse the files and run them all together. Otherwise, the game will not open.

HOW TO PLAY?

W/D: Classic movement keys.

SPACE: Jump key.

SPACE(Hold): Allows you to float.

MOUSE Left Click: Makes Rachel throw her "halo".

ADDITIONAL DETAILS

Innocent is built using the Unity engine. Some in-game sound effects were taken from the MadRooster Sound Library provided by Jam to the contestants, and no assets or any ready-made equipment were used other than that.

Finally,

We kindly ask you to download and evaluate our game as a reward for the efforts we put into this project.

Thanks!

StatusReleased
PlatformsWindows
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorVictoria

Download

Download
InnocentEN (3).zip 41 MB

Comments

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Nice game! Controls felt pretty good and it was a simple short experience. I do feel the platforming could have been a bit more challenging. Felt like the difficulty didn’t curve properly. (Some levels in the middle were a good challenge, but some levels toward the mid-end were a lot easier)

Nice job!